by
Geraint Gruffydd Vernon The emergence and
success of internet music as a viable
internet media, has been driven by
major advances in sound data file compression.
Data compression can simply defined as
storing data in a format that requires less
space than usual.
Songs
(unless purely created in the digital domain)
will have to be translated into a digital form,
before they can be transmitted along the
internet. To digitise music, the
sounds must be digitised, by sampling
the music at discrete intervals using an analogue
to digital converter (ADC). The ADC measures a
sound wave's amplitude many times per second, it
is these numeric values that can be recorded
digitally. Digitising music in this way, using a
CD quality sampling rate i.e. 44.1
Khz at 16 bit resolution in stereo, equates to a
1400 Kbps ADC bit rate. This will result in data
files that are approximately 300 Kb in size per 4
minutes (typical song) of digitised audio. Using
a 56.6 Kbps modem, a 4 minute song would take 6
minutes of downloading time, an average album
would take over an hour. It can easily be
appreciated that compression technology would
need to be employed to make the transmission of
digitised music files viable across the
infrastructure of the internet, especially for
the modem connected home user.
There are
a variety of sound data file compression
techniques, but only a few have been
standardised. By far the most popular compression
technique employed in internet music is
MP3. MP3 is the file extension for
the compression technique defined by the
moving pictures expert group (MPEG) audio
layer 3 standard (see http://www.cselt.it/mpeg/). Layer 3 uses
perceptual audio coding and psychoacoustic
compression to remove all superfluous information
(more specifically, the redundant and irrelevant
parts of a sound signal mainly the
components that the human ear doesn't hear). It
also adds a MDCT (Modified Discrete Cosine
Transform) that implements a filter bank,
increasing the frequency resolution 18 times
higher than that of the older layer 2 standard.
Because
MP3 files are small, they can easily be
transferred across the internet. Surprisingly,
this great loss of data has no noticeable effect
on the quality of the audio file. Thats the
simple reason why MP3 has become so popular. MP3
is capable of providing CD-quality sound with
approximately one-twelfth of the amount of data
storage. As long as the MP3 files are recorded at
a rate of 128Kbps or greater, theyll come
very close to matching the audio quality of a CD.
Using MP3 compression, at this high quality
setting, a typical CD album can be compressed to
a file approximately 3.5 MB in size (as compared
to an uncompressed size of 42 MB).
Another
emerging data compression technology is
liquid audio (www.liquidaudio.com),
this standard uses lossless
algorithms and is currently being widely
accepted as an alternative to MP3 compression as
it actively limits, to a greater degree than MP3,
the audible component of the data removed during
the compression process.
Further
links of interest on compression technologies:-
The
Compression Technology in Multimedia at http://www.scit.wlv.ac.uk/~c9581158/main.html
Compression
pointers at http://www.internz.com/compression-pointers.html
Mitsuharu
Arimuras Bookmarks on source coding data
compression at http://www.hn.is.uec.ac.jp/~arimura/compression_links.html#audio
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